![]() ![]() For example, saving an officer, or convincing one to defect, ensuring a specific plan succeeds or fails it all comes together to build something far more involved than I've seen before. You have your standard path to follow that you'll likely end up going down on your first playthrough, and when you've finished that, the previously-hidden bonus objectives are revealed that can alter scenarios down the line. ![]() In the other titles, branching paths signified multiple events happening in tandem, with each needing to be completed before continuing. While this was technically also seen in HW and FEW, the way they they're implemented here creates an overall more engaging and diverse experience. Where DW8's story mode is different is in its branching paths. As with HW and FEW, you have a story mode to progress through, seeing you beat a series of stages with a diverse cast of flamboyant and fun characters, as well as a unique mode to keep you hooked when you've finished. Coming from either of the Nintendo versions, much of this will feel familiar, albeit with a slightly different graphical style and some differing terminology. You hack and slash your way through hordes of enemies, completing objectives and cutting down enemy officers. Put simply, it is a Warriors game like any before it. How does this enjoyment translate to a more traditional series entry, and what makes this so different? Before going into that however, it's easier to start with how they're alike. With these two being until recently the only two available on the Switch, I can imagine there being a large number of people in a similar position to me having enjoyed them. To discuss what this titles offers as original content, I'll be comparing it to the other two games from the series I have experience with: Hyrule Warriors (HW) and Fire Emblem Warriors (FEW). Read on as we discover what makes this Xtreme port so definitive in Koei Tecmo's latest excessively long-named release. Each release offering new content, new expansions, or simply a compilation of the two, it now finds itself in the hands of western Switch owners. Originally released in 2013, Dynasty Warriors 8 (DW8) has since been seen on more consoles than Bethesda's infamously ported Skyrim. ![]()
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